
The newest Starfield replace delivers assist for the sport’s Shattered Area DLC in addition to important bug fixes for quests, gameplay, and extra.
At the moment’s the large day. Bethesda’s first Starfield growth, which takes gamers on a journey to the house world of Home Va’ruun, is lastly reside.
The replace, which comes as model 1.14.70 is obtainable proper now to obtain on Home windows PC, Xbox Sequence X, and Xbox Sequence S.
With that in thoughts, we wish to check out a very powerful issues to learn about Starfield’s newest patch.
Starfield 1.14.70 Replace Obtain Measurement
As anticipated, the replace requires a big obtain. It’s an 18GB obtain for Xbox Sequence X homeowners and it ought to be across the similar dimension for Xbox Sequence S and PC gamers.
If you wish to approximate how lengthy the obtain would possibly take, you should use this instrument to take action.
Starfield 1.14.70 Replace: What’s New
Shattered Area is the primary addition, however the patch additionally has fixes for the REV-8 land automobile, the sport’s ship builder, and much more.
Right here’s what’s on board:
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Basic efficiency and stability enhancements
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Resolved a problem that restricted the variety of loaded creations to 255
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Lighting modifications and enhancements have been made all through the sport
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Made a number of visible enhancements and bug fixes for weapon fashions
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Improved participant headtracking when exiting dialogue
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The participant’s digital camera ought to now not be jostled when leaping
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The Annihilator Particle Beam damage-over-time impact now not impacts Companions
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Robots and Turrets will now take injury from EM weapons
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Crafting: Addressed a problem with The Growth Pop! Dynamite recipe
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Elite Crew: Autumn Macmillan now not repeats herself when asking about her sister
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Addressed a problem with Crowd conduct close to The Effectively elevator within the New Atlantis Spaceport when fight is initiated
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Brownout: Addressed a problem with development after talking with Joyce Osaka in New Homestead
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Due In Full: Addressed a uncommon concern with The Delinquent Area Ship showing
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Eye Witness: Participant can now not enter the destroyed ship on the spaceport touchdown pad
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Hostile Intelligence: Addressed a problem that might trigger the door to the Safety Workplace to be inaccessible in the event that they quick journey away and wait throughout this quest goal
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In Memoriam: Addressed a problem that might forestall development through the “Converse with Sarah” goal that takes place close to the waterfall
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In Memoriam: Fastened a problem that might forestall the target “Proceed to Cassiopeia I” from finishing if the planet had been visited beforehand
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Chief of the Pack: Addressed a problem that might forestall the Ashta Alpha from being aggressive
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Legacy’s Finish: Addressed a problem that might forestall interplay with Delgado if siding with SysDef
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Legacy’s Finish: Launched Crimson Fleet prisoners will now not goal Ikande after acquiring weapons
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Managing Property: Addressed a uncommon concern that might forestall Tomo from showing at Paradiso
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One Large Leap: Fastened a problem that might trigger incorrect music to play through the Unity Scene
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One Large Leap: Addressed a problem with Audio that might happen through the credit
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One Small Step: Resolved a uncommon digital camera concern that might happen if the primary Crimson Fleet ship within the tutorial is boarded
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Revelation: Addressed a problem with Quest Goal consistency within the ultimate encounter
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Rook Meets King: Dmitri Moldavski will now reply as meant if Austin Rake is killed through the encounter
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Rook Meets King: Addressed a problem the place one of many Ragana crew was utilizing the inaccurate weapon animations
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Tough Landings: Fastened a uncommon concern with Milena Axelrod’s ship to showing
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The Greatest There Is: Addressed a problem that might forestall Huan from shifting to the Jade Swan after the primary assembly
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The Greatest There Is: The Jade Swan is now accessible if the participant nonetheless has the “Search and Seizure” quest lively
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The Greatest There Is: Addressed a problem that might make the UC Vigilance troublesome to find as a result of it was very distant
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The Showdown: Resolved a problem that might trigger the door to the Strikers Hangout to stay locked
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Akila: Up to date some textures within the Slums
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Akila: Resolved a collision concern with bunk beds
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Abandoned Biotics Lab: Fastened lacking panels on the outside flooring
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Lair of the Mantis: Resolved a minor texture concern that might seem on some panels
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Londinion Steam Tunnels: Fastened collision in an space that might enable gamers to get out of bounds
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Maheo I: Closed an open hole on the roof of Sonny Di Falco’s Mansion
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Neon: Nyx’s Condominium: Fastened a problem with collision within the space
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Neon: Addressed a collision concern with grated panels in Ebbside
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New Atlantis: Addressed small areas the place water within the lake North of New Atlantis may seem to intersect terrain
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Stroud-Eklund Staryard: Addressed collision in an space
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The Clinic: Addressed a visible concern that might seem in Dr. Cassidy’s workplace
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The Purple Mile: Addressed a collision concern beneath the platforms within the ultimate space
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Ship Builder: A brand new choice has been added to the sport settings to permit for toggling Flip Merge conduct use
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Ship Builder: Fastened an audio concern that might happen when deleting a hab
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Ship Builder: Fastened a crash that might happen when modifying a ship that contained a reside mine
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Addressed a problem that might enable non-sellable ships to be offered to distributors
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Addressed a problem with Set Lively within the Automobile menu when utilizing a gamepad
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Fastened a problem with the place of Wheel VFX
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Addressed a problem with opening the Favorites menu whereas getting into the automobile
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Title plates and well being bars will now show constantly whereas in a automobile
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Settings for look sensitivity will now have an effect on the automobile digital camera
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Kaiser and Vasco will now not each sit within the Rev-8 when following the participant
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The automobile icon will now not show in inside maps
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The automobile lights will now not be mechanically on when loading a save
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The quick journey distance for the automobile is now in-line with different POIs and landed ships
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Xbox Show Settings: Resolved a problem the place setting the body charge goal to 60 would mechanically revert the precedence again to efficiency
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Eliminated a debug string that might show when importing saves on Xbox to Buyer Service
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Up to date the Expertise menu to resolve a problem in Massive Font Mode for sure languages
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Assets with lengthy names at the moment are truncated for Massive Font Mode when scanning
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Resolved a problem with Massive Font Mode within the Barter Menu when promoting larger portions of things
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Short-term textual content will now not show for those who shortly choose the “Proceed” choice from the Most important Menu
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Ship registration prices will now show the correct quantity each on distributors and the hangar menu
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Addressed Mass show when promoting objects from ship cargo
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Ability Problem pop-ups will now have truncated textual content as an alternative of shrunken textual content the place relevant
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Resolved a problem with gravity wells showing on the Missions Menu when opening it from the Starmap
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Location names and quest goals will now truncate correctly on the planet map
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Creations retailer title shows totally in all languages
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A message immediate will seem when making an attempt to load a save the place a Creation is unavailable on the present platform
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Weapons will default to their unique pores and skin in menus if a weapon pores and skin creation is disabled
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Addressed a problem with sorting for Greatest Leads to Creations menu
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Addressed an incorrect notification of inadequate credit when an exceptionally massive variety of credit can be found
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Ammo counts ought to now show accurately for values over 100,000
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The injury popup can now show numbers bigger than 4 digits
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Addressed a problem brought on by aiming down sights whereas pickpocketing a personality
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Crew menu will now accurately show when somebody is assigned to the participant’s house
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The restore button is now not seen within the hangar examine menu
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Resolved a problem with ready that might briefly trigger unintended textual content to look
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Therapeutic objects now preview the quantity of well being restored
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Storage containers will now have their weight up to date when all objects are cleared from them
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The ship marker within the scanner will show on the appropriate location when docked at an area station
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Crafting completion affirmation immediate will now be spaced accurately for longer titles
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Tunneling creatures will now not present their nameplates or quest targets when tunneling
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Scanner Anomalies can now be a touchdown goal whereas piloting a ship in orbit
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Elevated heart channel audio utilization for encompass sound setups
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Addressed a problem that might trigger energy allocation audio to play repeatedly whereas the engine system is broken with one energy allotted
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Ecliptic Mercenary voices now use the identical filtering in all languages
What’s Subsequent
We’ll proceed to see a gradual stream of Starfield updates in 2024. Bethesda says the plan is to launch new patches each six weeks or so.
This implies the subsequent patch ought to roll out in October or early November.